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Interior design. Edited.
Andrew Janatka
About

Why we started Hano.

Andrew was Hano’s first client before he was its co-founder.

He’d just bought a new home and wanted it to reflect this new stage of life, with a point of view he could recognize in images but struggled to make a reality. He wasn’t ready to commit to a designer, but he looked to Charlie, his best friend, for some handholding. He wasn’t the only one.

So many of Charlie’s friends wanted the same help, but couldn’t afford his luxury design services.

So Charlie brought everything he’d learned at high-end design firms back to his friends and family, and Andrew built it into something everyone can use.

Hano is an extension of Charlie’s voice, and a tool to connect directly with so many more people than he ever could on his own.

It also lets him design across all the styles he loves, from traditional to the modern classics of the 20th century and today.

Hano, from the Greek manthano: to learn.

Charlie Barstein
Co-founder & CEO

Andrew Janatka

Andrew brings over a decade of experience in strategy, product, and technology. He was most recently Head of Product at MedScout, where he brought AI into the platform to personalize each user’s experience. Before that he spent six years at Clarify Health as Senior Product Director, building its platform from Series A through Series D.

At Hano, Andrew leads business, product, and technology: turning Charlie’s design guidance into recommendations fitted to each person’s taste, space, and budget.

Co-founder & Chief Creative Officer

Charlie Barstein

Charlie graduated top of his class at Savannah College of Art and Design, then spent a decade designing residences, hotels and restaurants, including several years at Commune Design. His own projects have run in the pages of Architectural Digest, most recently a home in a historic Hollywood Hills neighborhood.

At Hano, Charlie leads design and curation: assessing furniture, planning rooms, and explaining the choices behind them.

What we design for

  1. Play

    Energy · Curiosity · Visual joy

    The pieces and objects that bring surprise, and give a room its playful character.

  2. Ritual

    Routine · Intention · Order

    The pieces and objects that shape the rituals of a day, and give a room its order.

  3. Memory

    Nostalgia · Familiarity · Belonging

    The pieces and objects that carry a past, and give a room its story.

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